The Latest

New Releases: December 12th-18th, 2019

From the re-appearance of Untitled Goose Game, Katamari Damacy creator Keita Takahashi’s next bold effort and a card game where the change the rules as you play, mid-December is offering up some remarkably offbeat titles. ...

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Riverbond review

Not Just a Chip Off the Old Block With vibrant visuals built with voxel technology, Riverbond could be mistaken for yet another Minecraft clone. But developer Cococucumber isn’t interested in subjecting players to another derivative ...

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Deathtrap Dungeon Trilogy review

Across the eighties, Games Workshop co-founder Ian Livingstone wrote eleven single-player adventure gamebooks. Each built upon the basic framework of Bantam Books’ popular Choose Your Own Adventure series that delivering branching storylines, where different decisions ...

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Ski Jumping Pro VR review

Video games have a multitude of positive attributes, but one of the medium’s best traits is the simulation of ability. In real life, I didn’t have the training, talent, or dedication to be anything more ...

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New Releases: December 5th-11th, 2019

With titles like Alien: Isolation, Assassin’s Creed: The Rebel Collection, Call of Juarez: Gunslinger, Neverwinter Nights: Enhanced Edition and Star Ocean First Departure R, Switch owners are privy to another week of notable ports. Meanwhile ...

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Heroland review

Anticipations might have been lofty for co-developers FuRyu and Netchubiyori’s Heroland. With direction from Takahiro Yamane (Fantasy Life), scenarios from MOTHER 3 and Legend of Mana writer Nobuyuki Inoue, visuals from Nobuhiro Imagawa (MOTHER 3, ...

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Bloo Kid 2 review

Bloo Kid 2’s serviceable visuals aren’t much of an enticement. Neither is the derivative play, which feels like a lackluster mash-up of several, more famous sixteen-bit platformers. Let’s face it, you’re probably interested in Bloo ...

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Lost Ember review

Whether it’s the verdant jungles of Crysis, moss poking through the pebbled shores of Dear Ester’s Hebridean islands, or the snow-shrouded pines in The Long Dark, games routinely provide fascinating recreations of flora. With the ...

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Black Future ’88 review

Time limits are quite common in games. But when Black Future ’88 provides you with a scant eighteen minutes to scale up its procedurally generated tower and exterminate its architect, you’ll undoubtedly feel an upwelling ...

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